Flow Visualisation
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nfileservice
 CFileServiceStatic class that provides a helper function to obtain bundle file name
 Nflowiz
 CDistanceMapDiscrete distance map
 CFieldCreator
 CFieldReader
 CFlowArrowThe graphical representation of an Arrow Creates and manages position, movement and lifetime of an arrow
 CFlowControlCreates and Controls the time dependened vector field
 CFlowFieldRepresents a 2D vector field The vectors are stored inside two
 CFlowVectorRepresents a 2D flow vector
 CTimeFieldRepresents a timebased vector filed The vector fields are stored as
 Nglm
 N_detail
 C_compute_log2
 C_compute_log2< detail::float_or_int_value::GLM_FLOAT >
 C_compute_log2< detail::float_or_int_value::GLM_INT >
 Ndetail
 C_swizzle_base0
 C_swizzle_base1
 C_swizzle_base1< T, V, E0, E1, E2, E3, 4 >
 C_swizzle_base1< T, V, E0, E1, E2,-1, 3 >
 C_swizzle_base1< T, V, E0, E1,-1,-2, 2 >
 C_swizzle_base2
 C_swizzle_base2< ValueType, VecType, N, E0, E1, E2, E3, 1 >
 CAbs_
 CAbs_< genFIType, false >
 CAbs_< genFIType, true >
 Ccompute_linearRand
 Cfloat_or_int_trait
 Cfloat_or_int_trait< float16 >
 Cfloat_or_int_trait< float32 >
 Cfloat_or_int_trait< float64 >
 Cfloat_or_int_trait< int16 >
 Cfloat_or_int_trait< int32 >
 Cfloat_or_int_trait< int64 >
 Cfloat_or_int_trait< int8 >
 Cfloat_or_int_trait< uint16 >
 Cfloat_or_int_trait< uint32 >
 Cfloat_or_int_trait< uint64 >
 Cfloat_or_int_trait< uint8 >
 Cfloat_or_int_value
 CgenType
 Chalf
 Cieee754_QNAN
 CIf
 CIf< false >
 Cis_bool
 Cis_bool< bool >
 Cis_float
 Cis_int
 Cis_matrix
 Cis_uint
 Cis_vector
 Cmask
 Cswizzle
 Ctmat2x2
 Ctmat2x3
 Ctmat2x4
 Ctmat3x2
 Ctmat3x3
 Ctmat3x4
 Ctmat4x2
 Ctmat4x3
 Ctmat4x4
 Ctquat
 Ctref1
 Ctref2
 Ctref3
 Ctref4
 Ctvec1
 Ctvec2
 Ctvec3
 Ctvec4
 Ctype
 Cuif32
 Cuif64
 Cdont_care
 Cfastest
 Cnicest
 Nobjects
 CArrow
 CSquare
 CVertexGeometryStores all model information
 Nrender
 CCameraSimpel parallel projecting camera
 CGeometryRepresents a 3D Object in OpenGL
 CISceneGraphPartRepresents part of the SceneGraph
 CSceneContextRepresents the current state of rendering
 CSceneGraph
 CShaderOpenGL shader class
 CTextureRepresents OpenGL texture
 CUniformRepresents a shader uniform and allows setting of variables
 CAnimationStruct to store relevant information for arrow animations
 Cieee_double_shape_type
 Cieee_float_shape_type
 CIRendererAbstract renderer class
 CMoveAnimationAdditional information for movement animations
 CSDLRendererOpenGL / SDL Renderer
 CTransparencyAnimationAdditional information for transparency animations