| Flow Visualisation
    | 
Discrete distance map. More...
#include <DistanceMap.h>
| Public Member Functions | |
| DistanceMap (int sizeX, int sizeY) | |
| the distance data  More... | |
| ~DistanceMap () | |
| void | initializeDistanceMap (glm::uvec2 position) | 
| initializes distance map with supplied position Changes every element  More... | |
| void | updateDistanceMap (glm::uvec2 position) | 
| Updates distance map with supplied position Changes elements only when position is closer.  More... | |
| int | at (int row, int col) | 
| distance to nearest arrow at position  More... | |
Discrete distance map.
| DistanceMap::DistanceMap | ( | int | sizeX, | 
| int | sizeY | ||
| ) | 
the distance data
| DistanceMap::~DistanceMap | ( | ) | 
| int DistanceMap::at | ( | int | row, | 
| int | col | ||
| ) | 
distance to nearest arrow at position
| void DistanceMap::initializeDistanceMap | ( | glm::uvec2 | position | ) | 
initializes distance map with supplied position Changes every element
| void DistanceMap::updateDistanceMap | ( | glm::uvec2 | position | ) | 
Updates distance map with supplied position Changes elements only when position is closer.