Flow Visualisation
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#include <stdio.h>
#include <OpenGL/gl3.h>
#include <OpenGL/OpenGL.h>
#include "glm.hpp"
#include "type_ptr.hpp"
#include "ISceneGraphPart.h"
#include "SceneContext.h"
Go to the source code of this file.
Classes | |
class | render::Uniform |
Represents a shader uniform and allows setting of variables. More... | |
class | render::Shader |
OpenGL shader class. More... | |
Namespaces | |
render | |