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Flow Visualisation
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#include <stdio.h>#include <OpenGL/gl3.h>#include <OpenGL/OpenGL.h>#include "glm.hpp"#include "type_ptr.hpp"#include "ISceneGraphPart.h"#include "SceneContext.h"

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Classes | |
| class | render::Uniform |
| Represents a shader uniform and allows setting of variables. More... | |
| class | render::Shader |
| OpenGL shader class. More... | |
Namespaces | |
| render | |