Point Cloud Viewer
1.00
A Viewer to display point clouds with phong shading by converting them to splats.
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a
c
d
e
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g
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l
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n
o
p
r
s
t
u
v
~
- a -
activateOrthographic() :
Camera
activatePerspective() :
Camera
adaptUvToNormal() :
Splat
addFov() :
PointCloudViewer
addLight() :
PointCloudViewer
addObjectInput() :
AttributePass
,
LightPass
,
VisibilityPass
addOpenFile() :
PointCloudViewer
- c -
Camera() :
Camera
cameraReset() :
ProgramLogic
changeFov() :
ProgramLogic
changeResolution() :
ProgramLogic
changeSplatScale() :
ProgramLogic
cleanup() :
AttributePass
,
LightPass
,
RenderPass
,
ShadingPass
,
VisibilityPass
cleanupHelpers() :
RenderPass
clearCPU() :
EntityCloud
clearGPU() :
EntityCloud
clearObjectInput() :
AttributePass
,
LightPass
,
VisibilityPass
closeAllObjects() :
ProgramLogic
closeObject() :
ProgramLogic
closeSelected() :
PointCloudViewer
colorMapToScreen() :
AttributePass
convertToSplatCloud() :
PointCloudPreprocessing
createLight() :
ProgramLogic
- d -
depthMapToScreen() :
VisibilityPass
distance() :
Entity
drawAttributePass_color() :
ProgramLogic
drawAttributePass_normal() :
ProgramLogic
drawShadingPass() :
ProgramLogic
drawVisibilityPass() :
ProgramLogic
- e -
Entity() :
Entity
EntityCloud() :
EntityCloud
EntityMoveable() :
EntityMoveable
EntityOctree() :
EntityOctree
EntityOctreeContainer() :
EntityOctreeContainer
- f -
finished() :
EntityOctree::Iterator
flipNormal() :
Splat
freeTexture() :
RenderPass::TextureChannel
- g -
getColorMapOutput() :
AttributePass
getDepthMapOutput() :
VisibilityPass
getID() :
RenderPass::TextureChannel
getImageOutput() :
LightPass
getInvProjMat() :
Camera
getLights() :
ProgramLogic
getNormalMapOutput() :
AttributePass
getNpData() :
ProgramLogic
getPointSizeCoeff() :
Camera
getPos() :
Entity
getSelectedLight() :
ProgramLogic
getSelectedObject() :
PointCloudViewer
getSelectedObjectName() :
ProgramLogic
getShadedOutput() :
ShadingPass
getShaderParamAmbient() :
PointCloudViewer
getShaderParamShininess() :
PointCloudViewer
getVao() :
RenderPass::VaoChannel
getVaoOutput() :
EntityCloud
,
Light
getViewDependentMoveVector() :
Camera
getViewTarget() :
Camera
getVMat() :
Camera
getVpMat() :
Camera
- i -
imageToScreen() :
LightPass
init() :
FileLoader
initRenderPasses() :
ProgramLogic
insert() :
EntityOctree
,
EntityOctreeContainer
Iterator() :
EntityOctree::Iterator
iterator() :
EntityOctreeContainer
- k -
knnSearch() :
EntityOctree
,
EntityOctreeContainer
- l -
Light() :
Light
lightGetIntensity() :
ProgramLogic
linkInvProjMat() :
ShadingPass
linkPointSizeCoeff() :
AttributePass
,
VisibilityPass
linkSplatScale() :
AttributePass
,
VisibilityPass
linkVMat() :
AttributePass
,
ShadingPass
,
VisibilityPass
linkVpMat() :
AttributePass
,
LightPass
,
VisibilityPass
load() :
EntityCloud
,
FileLoader
loadCloud() :
ProgramLogic
- m -
move() :
Camera
,
EntityMoveable
- n -
next() :
EntityOctree::Iterator
normalMapToScreen() :
AttributePass
numberOfObjects() :
ProgramLogic
- o -
objectIsLight() :
ProgramLogic
objectMove() :
ProgramLogic
objectReset() :
ProgramLogic
objectRotate() :
ProgramLogic
objectScale() :
ProgramLogic
objectTitle() :
ProgramLogic
objectVisible() :
ProgramLogic
openFile() :
PointCloudViewer
operator*() :
EntityOctree::Iterator
operator++() :
EntityOctree::Iterator
operator->() :
EntityOctree::Iterator
- p -
ProgramLogic() :
ProgramLogic
- r -
removeCurrentFile() :
PointCloudViewer
removeInput() :
AttributePass
,
LightPass
,
RenderPass
,
ShadingPass
,
VisibilityPass
removeObjectInput() :
AttributePass
,
LightPass
,
VisibilityPass
render() :
AttributePass
,
LightPass
,
ProgramLogic
,
RenderPass
,
ShadingPass
,
VisibilityPass
replace() :
EntityOctree::Iterator
reserveDepthTexture() :
RenderPass::TextureChannel
reserveTexture() :
RenderPass::TextureChannel
reset() :
EntityMoveable
,
Light
resetCam() :
PointCloudViewer
resetObject() :
PointCloudViewer
rotate() :
Camera
,
EntityMoveable
- s -
scale() :
EntityMoveable
,
Light
setClearColor() :
PCVGLWidget
setColorMapInput() :
ShadingPass
setDepthMapInput() :
AttributePass
,
LightPass
,
ShadingPass
setNormalMapInput() :
ShadingPass
setPos() :
Camera
,
Entity
setProgramLogic() :
PointCloudViewer
setTarget() :
Camera
shadedImageToScreen() :
ShadingPass
showAllObjects() :
ProgramLogic
showBGColorDialog() :
PointCloudViewer
showLightColorDialog() :
PointCloudViewer
showObject() :
ProgramLogic
showObjectNameDialog() :
PointCloudViewer
size() :
EntityOctreeContainer
Splat() :
Splat
- t -
toggleObjectVisibility() :
ProgramLogic
- u -
updateFov() :
PointCloudViewer
updateFPS() :
PointCloudViewer
updateObjectText() :
PointCloudViewer
updateResolution() :
AttributePass
,
LightPass
,
RenderPass
,
ShadingPass
,
VisibilityPass
updateSelectedObjectName() :
ProgramLogic
updateVisibility() :
ProgramLogic
- v -
VaoChannel() :
RenderPass::VaoChannel
- ~ -
~EntityCloud() :
EntityCloud
~RenderPass() :
RenderPass
Generated on Tue Jun 9 2015 18:54:15 for Point Cloud Viewer by
1.8.9.1