Point Cloud Viewer
1.00
A Viewer to display point clouds with phong shading by converting them to splats.
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Provides a static method for converting a point cloud to a splat cloud. More...
#include <pointcloudpreprocessing.h>
Static Public Member Functions | |
static bool | convertToSplatCloud (EntityOctreeContainer &container, unsigned int k, float epsilon) |
Takes a point cloud and converts it to a splat cloud. More... | |
Provides a static method for converting a point cloud to a splat cloud.
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static |
Takes a point cloud and converts it to a splat cloud.
Implements partly the method described in the paper "Optimized Sub-Sampling of Point Sets for Surface Splatting" from Jianhua Wu and Leif Kobbelt.
container | The point cloud. The contained Entities are replaced by Splats. |
k | The number of nearest neighbours to consider. |
epsilon | The maximum deviation. The splats are grown until a deviation of epsilon is reached or all k neighbours are covered by the new splat. |