VoxelBlur
Depth-of-field volume rendering
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File List
Here is a list of all documented files with brief descriptions:
[detail level 12]
\-VoxelBlur
 o*geometry.hContains general-purpose geometric helpers, like the Cube structure and Line-Plane intersection algorithm
 o*glwindow.hContains the GLWindow class
 o*main.cppContains the entry point of the application
 o*mainwindow.hContains the MainWindow class
 o*stdafx.hPrecompiled header file
 o*version.hThis file includes versioning information
 o*volumeloader.hThis file includes the VolumeLoader class, as well as the VolumeMetaData structure
 o*volumerenderer.cppThis is the main VolumeRenderer implementation file
 o*volumerenderer.hThis includes the public VolumeRenderer class
 o*volumerenderer_init.cppThis file contains all initialization-related stuff of the VolumeRenderer for more clean looks
 o*volumerenderer_private.hThis contains private data of the VolumeRenderer, and some implementation definitions
 \*volumerenderwindow.hDefines the VolumeRenderWindow class