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VoxelBlur
Depth-of-field volume rendering
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![]() ![]() | Describes a equilateral cube, centered on the origin |
![]() ![]() | A comparator for std::sort that uses an external array for lookup and operates on its indices |
![]() ![]() | A QWindow derivative capable of OpenGL drawing |
![]() ![]() | The main window of the application |
![]() ![]() | Private data for MainWindow |
![]() ![]() | Class for loading volume meta data (VolumeMetaData) as well as the raw volume data itself |
![]() ![]() | This class contains metadata for volumes, like dimensions and the file where the data can be found |
![]() ![]() | A state-based OpenGL renderer for simple volume rendering |
![]() ![]() | Contains private data of the volume renderer |
![]() ![]() | A GLWindow that uses the VolumeRenderer for drawing, and provides some interaction with it |