VoxelBlur
Depth-of-field volume rendering
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Files | |
file | geometry.cpp |
file | geometry.h [code] |
Contains general-purpose geometric helpers, like the Cube structure and Line-Plane intersection algorithm. | |
file | glwindow.cpp |
file | glwindow.h [code] |
Contains the GLWindow class. | |
file | main.cpp |
Contains the entry point of the application. | |
file | mainwindow.cpp |
file | mainwindow.h [code] |
Contains the MainWindow class. | |
file | qtplatform.cpp |
file | stdafx.cpp |
file | stdafx.h [code] |
Precompiled header file. | |
file | version.h [code] |
This file includes versioning information. | |
file | volumeloader.cpp |
file | volumeloader.h [code] |
This file includes the VolumeLoader class, as well as the VolumeMetaData structure. | |
file | volumerenderer.cpp |
This is the main VolumeRenderer implementation file. | |
file | volumerenderer.h [code] |
This includes the public VolumeRenderer class. | |
file | volumerenderer_init.cpp |
This file contains all initialization-related stuff of the VolumeRenderer for more clean looks. | |
file | volumerenderer_private.h [code] |
This contains private data of the VolumeRenderer, and some implementation definitions. | |
file | volumerenderwindow.cpp |
file | volumerenderwindow.h [code] |
Defines the VolumeRenderWindow class. | |