Face3d
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#include <vector>
#include <string>
#include <memory>
#include <map>
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include "FaceCoordinates3d.hpp"
#include "GLHeader.hpp"
Go to the source code of this file.
Classes | |
struct | Face3D::Vertex |
class | Face3D::Mesh |
class | Face3D::Model |
struct | Face3D::Model::ModelInfo |
Namespaces | |
Face3D | |
Functions | |
template<class T > | |
bool | Face3D::isInsideEpsBall (const T &a, const T &b) |