Face3d
GLHeader.hpp
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1 #ifndef MISHUNGERSTANDING_HELPERS_GL_COMMON
2 #define MISHUNGERSTANDING_HELPERS_GL_COMMON
3 
4 
5 // uncomment the following line to enable debug output of OpenGL
6 #define GL_DEBUG
7 
8 
9 // include common GL stuff
10 #define GLEW_STATIC // tell GLEW that we link static
11 #include <GL/glew.h>
12 #include <GLFW/glfw3.h>
13 #include <glm/glm.hpp>
14 #include <glm/gtc/matrix_transform.hpp>
15 
16 #endif