Go to the documentation of this file. 1 #ifndef MISHUNGERSTANDING_HELPERS_GL_COMMON 2 #define MISHUNGERSTANDING_HELPERS_GL_COMMON 10 #define GLEW_STATIC // tell GLEW that we link static 12 #include <GLFW/glfw3.h> 13 #include <glm/glm.hpp> 14 #include <glm/gtc/matrix_transform.hpp>