Generate random number from various distribution methods.
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Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename T >
detail::tvec2<T> glm::circularRand |
( |
T const & |
Radius | ) |
|
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename T >
detail::tvec2<T> glm::diskRand |
( |
T const & |
Radius | ) |
|
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
- Parameters
-
- See also
- GLM_GTC_random
template<typename genType >
genType glm::gaussRand |
( |
genType const & |
Mean, |
|
|
genType const & |
Deviation |
|
) |
| |
Generate random numbers in the interval [Min, Max], according a gaussian distribution
- Parameters
-
- See also
- GLM_GTC_random
template<typename genType >
genType glm::linearRand |
( |
genType const & |
Min, |
|
|
genType const & |
Max |
|
) |
| |
Generate random numbers in the interval [Min, Max], according a linear distribution
- Parameters
-
- Template Parameters
-
genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also
- GLM_GTC_random
template<typename T >
detail::tvec3<T> glm::sphericalRand |
( |
T const & |
Radius | ) |
|
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
- Parameters
-
- See also
- GLM_GTC_random