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GTC Extensions (Stable)

Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. More...

Collaboration diagram for GTC Extensions (Stable):

Modules

 GLM_GTC_constants
 Allow to perform bit operations on integer values.
 
 GLM_GTC_epsilon
 Comparison functions for a user defined epsilon values.
 
 GLM_GTC_half_float
 
 GLM_GTC_matrix_access
 
 GLM_GTC_matrix_integer
 
 GLM_GTC_matrix_inverse
 
 GLM_GTC_matrix_transform
 Defines functions that generate common transformation matrices.
 
 GLM_GTC_noise
 
 GLM_GTC_quaternion
 Defines a templated quaternion type and several quaternion operations.
 
 GLM_GTC_random
 Generate random number from various distribution methods.
 
 GLM_GTC_reciprocal
 Define secant, cosecant and cotangent functions.
 
 GLM_GTC_swizzle
 Provide functions to emulate GLSL swizzle operator fonctionalities.
 
 GLM_GTC_type_precision
 Defines specific C++-based precision types.
 
 GLM_GTC_type_ptr
 Handles the interaction between pointers and vector, matrix types.
 
 GLM_GTC_ulp
 Allow the measurement of the accuracy of a function against a reference implementation. This extension works on floating-point data and provide results in ULP. <glm/gtc/ulp.hpp> need to be included to use these features.
 

Detailed Description

Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program.

GTC extensions aim to be stable.

Even if it's highly unrecommended, it's possible to include all the extensions at once by including <glm/ext.hpp>. Otherwise, each extension needs to be included a specific file.