ComputerGraphik TU WIEN
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#include <glm/vec2.hpp>
#include <glm/glm.hpp>
#include <glm/gtx/epsilon.hpp>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include "sceneObject.hpp"
#include "shader.hpp"
#include "texture.hpp"
#include "mouseSemantics.hpp"
#include <ft2build.h>
Go to the source code of this file.
Classes | |
struct | Glyph |
Glyph is used by Legend and contains positional information about characters. More... | |
class | LegendBackground |
Renders a transparent image that can be used as background containing text. More... | |
class | Legend |
Displays a Legend that contains text. More... | |
Macros | |
#define | MOUSE_MIN_MOVE 0.3 |
#define | MOUSE_MAX_MOVE 3.5 |
#define | MOUSE_CUTOFF 200 |
#define | STANDARD_TEXTSIZE 15.0f |
#define MOUSE_CUTOFF 200 |
#define MOUSE_MAX_MOVE 3.5 |
#define MOUSE_MIN_MOVE 0.3 |
#define STANDARD_TEXTSIZE 15.0f |