Glyph is used by Legend and contains positional information about characters.  
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#include <legend.hpp>
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|   | Glyph (FT_Pos _ax, FT_Pos _ay, unsigned int _bw, unsigned int _bh, FT_Int _bl, FT_Int _bt) | 
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| FT_Pos  | ax | 
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| FT_Pos  | ay | 
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| unsigned int  | bw | 
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| unsigned int  | bh | 
|   | 
| FT_Int  | bl | 
|   | 
| FT_Int  | bt | 
|   | 
Glyph is used by Legend and contains positional information about characters. 
- Author
 - Felix 
 
- Implementation
 - The Glyph struct holds the most important parameters from FT_GlyphSlot. This struct is used in std::map<char, Glyph> charGlyphMap; in order to look up the corresponding Glyph for a character. The memory in FT_GlyphSlot is automatically deallocated so we need an additional container, that is the reason why this struct exists. 
 
 
  
  
      
        
          | Glyph::Glyph  | 
          ( | 
          FT_Pos  | 
          _ax,  | 
         
        
           | 
           | 
          FT_Pos  | 
          _ay,  | 
         
        
           | 
           | 
          unsigned int  | 
          _bw,  | 
         
        
           | 
           | 
          unsigned int  | 
          _bh,  | 
         
        
           | 
           | 
          FT_Int  | 
          _bl,  | 
         
        
           | 
           | 
          FT_Int  | 
          _bt  | 
         
        
           | 
          ) | 
           |  | 
         
       
   | 
  
inline   | 
  
 
 
The documentation for this struct was generated from the following file: