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| MeshRenderable (std::string name, AbstractMesh *mesh, MeshRenderer *meshRenderer) |
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virtual void | initialize () |
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virtual void | bindResources (const Shader *shader) |
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virtual void | unbindResources () |
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virtual void | draw () |
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AbstractMesh * | _mesh |
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GLuint | _vao |
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GLuint | _vboVertices |
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GLuint | _vboNormals |
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GLuint | _vboTangents |
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GLuint | _vboBitangents |
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GLuint | _vboTexCoords |
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GLuint | _vboColors |
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GLuint | _vboIndices |
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Texture * | _texture |
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MeshRenderer * | _meshRenderer |
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std::string | _name |
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The documentation for this class was generated from the following files: