Vis 2 Demo
1.0
Technical illustration type real-time rendering of geometry
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This is the complete list of members for vis2::Shader, including all inherited members.
fragment_shader_handle | vis2::Shader | private |
link() | vis2::Shader | private |
loadShader(const std::string &_path_to_shader, GLenum _shaderType, GLuint &_shaderHandle) | vis2::Shader | private |
program_handle | vis2::Shader | |
releaseShader() | vis2::Shader | |
Shader(const std::string &_vertexShader, const std::string &_fragmentShader) | vis2::Shader | |
shader_in_use | vis2::Shader | private |
shaderInUse() const | vis2::Shader | inline |
useShader() | vis2::Shader | |
vertex_shader_handle | vis2::Shader | private |
~Shader() | vis2::Shader |