Vis 2 Demo
1.0
Technical illustration type real-time rendering of geometry
|
Classes | |
class | DrawableObject |
This is the base class for all objects that can be drawn by OpenGL. More... | |
class | GeometricObject |
This is the base class for all objects that require geometry to be drawn by OpenGL. More... | |
class | GeometricObjectTextured |
This is the base class for all objects that require both geometry and a texture to be drawn by OpenGL. More... | |
class | LoaderOBJ |
This class is for reading and parsing geometry from a Wavefront Object (OBJ) or a binary (DAT) file. More... | |
class | ModelMultiTextured |
This class is for the complex objects in the scene. More... | |
class | ModelTextured |
This class produces a textured model with polygon-based geometry. More... | |
class | NeighborhoodRecord |
This class keeps a record of objects colors and their neighborhood relationship. More... | |
class | QuadTextured |
This class produces quads for post-processing purposes. More... | |
class | SpinningCube |
This class produces a cube that rotates around the y-axis. More... | |
class | SpinningCubeTextured |
This class produces a textured cube that rotates around the y-axis. More... | |
class | LoaderScene |
This class loads a scene from a scene description file and the _resource folder of the application. More... | |
class | FramebufferObject |
This class builds a Frame Buffer Object (FBO) for post-processing effects. More... | |
class | Shader |
This class converts text files into compiled shader programs. More... | |
class | ShaderController |
This class manages the transport of information from the application to the shader program. More... | |
class | Texture |
This class manages textures. More... | |
Typedefs | |
typedef std::vector< GLfloat > | vertAttribContainer |
typedef std::vector< GLuint > | indexContainer |
typedef std::vector < indexContainer > | multIndexContainer |
typedef std::vector< glm::vec3 > | colorContainer |
typedef std::vector<glm::vec3> vis2::colorContainer |
Definition at line 10 of file NeighborhoodRecord.h.
typedef std::vector<GLuint> vis2::indexContainer |
Definition at line 18 of file LoaderOBJ.h.
typedef std::vector<indexContainer> vis2::multIndexContainer |
Definition at line 19 of file LoaderOBJ.h.
typedef std::vector<GLfloat> vis2::vertAttribContainer |
Definition at line 17 of file LoaderOBJ.h.