Face3d
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#include "GLHeader.hpp"
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Functions | |
void APIENTRY | debugMessage (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
void APIENTRY debugMessage | ( | GLenum | source, |
GLenum | type, | ||
GLuint | id, | ||
GLenum | severity, | ||
GLsizei | length, | ||
const GLchar * | message, | ||
const void * | userParam | ||
) |
callback for OpenGL to show debug infos/errors