40 #ifndef GLM_GTX_vector_angle
41 #define GLM_GTX_vector_angle GLM_VERSION
45 #include "../gtc/epsilon.hpp"
46 #include "../gtx/quaternion.hpp"
47 #include "../gtx/rotate_vector.hpp"
49 #if(defined(GLM_MESSAGES) && !defined(glm_ext))
50 # pragma message("GLM: GLM_GTX_vector_angle extension included")
61 template <
typename vecType>
71 detail::tvec2<T>
const & x,
72 detail::tvec2<T>
const & y);
79 detail::tvec3<T>
const & x,
80 detail::tvec3<T>
const & y,
81 detail::tvec3<T>
const & ref);
88 #endif//GLM_GTX_vector_angle
Definition: _detail.hpp:38
Definition: _swizzle.hpp:43
GLM_FUNC_QUALIFIER T orientedAngle(detail::tvec2< T > const &x, detail::tvec2< T > const &y)
valType angle(detail::tquat< valType > const &x)
#define GLM_FUNC_QUALIFIER
Definition: setup.hpp:679