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Compute angle between vectors. More...
Functions | |
template<typename vecType > | |
GLM_FUNC_QUALIFIER vecType::value_type | glm::angle (vecType const &x, vecType const &y) |
template<typename T > | |
GLM_FUNC_QUALIFIER T | glm::orientedAngle (detail::tvec2< T > const &x, detail::tvec2< T > const &y) |
template<typename T > | |
GLM_FUNC_QUALIFIER T | glm::orientedAngle (detail::tvec3< T > const &x, detail::tvec3< T > const &y, detail::tvec3< T > const &ref) |
Compute angle between vectors.
<glm/gtx/vector_angle.hpp> need to be included to use these functionalities.
GLM_FUNC_QUALIFIER vecType::value_type glm::angle | ( | vecType const & | x, |
vecType const & | y | ||
) |
Returns the absolute angle between two vectors Parameters need to be normalized. From GLM_GTX_vector_angle extension
GLM_FUNC_QUALIFIER T glm::orientedAngle | ( | detail::tvec2< T > const & | x, |
detail::tvec2< T > const & | y | ||
) |
Returns the oriented angle between two 2d vectors Parameters need to be normalized. From GLM_GTX_vector_angle extension.
GLM_FUNC_QUALIFIER T glm::orientedAngle | ( | detail::tvec3< T > const & | x, |
detail::tvec3< T > const & | y, | ||
detail::tvec3< T > const & | ref | ||
) |
Returns the oriented angle between two 3d vectors based from a reference axis. Parameters need to be normalized. From GLM_GTX_vector_angle extension.