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Compute the normal of a triangle. More...
Functions | |
template<typename T > | |
detail::tvec3< T > | glm::triangleNormal (detail::tvec3< T > const &p1, detail::tvec3< T > const &p2, detail::tvec3< T > const &p3) |
Compute the normal of a triangle.
<glm/gtx/normal.hpp> need to be included to use these functionalities.
detail::tvec3<T> glm::triangleNormal | ( | detail::tvec3< T > const & | p1, |
detail::tvec3< T > const & | p2, | ||
detail::tvec3< T > const & | p3 | ||
) |
Computes triangle normal from triangle points. From GLM_GTX_normal extension.