ComputerGraphik TU WIEN
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#include "sun.hpp"
#include "scene.hpp"
#include "model.hpp"
#include "shader.hpp"
#include "camera.hpp"
#include "texture.hpp"
#include "particleSystemGPU.hpp"
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/matrix_inverse.hpp>
#include <iostream>
Classes | |
class | Sun::EffectObjectCube |
class | Sun::EffectObjectCubeInstanced |
class | Sun::EffectObjectAmbientPass |
class | Sun::EffectObjectSVPass |
Variables | |
const int | sizeX = 1024 |
const int | sizeY = 1024 |
const int sizeX = 1024 |
const int sizeY = 1024 |