ComputerGraphik TU WIEN
Variables
selectorGPU.cpp File Reference
#include "scene.hpp"
#include "model.hpp"
#include "shader.hpp"
#include "camera.hpp"
#include "selectorGPU.hpp"
#include <iostream>
#include <algorithm>
#include <GLFW/glfw3.h>
#include <glm/gtc/type_ptr.hpp>

Variables

const GLuint byte_max = std::numeric_limits<GLuint>::max()
 

Variable Documentation

const GLuint byte_max = std::numeric_limits<GLuint>::max()