ComputerGraphik TU WIEN
Functions
scene.cpp File Reference
#include "sun.hpp"
#include "model.hpp"
#include "scene.hpp"
#include "camera.hpp"
#include "shader.hpp"
#include "texture.hpp"
#include "sceneObject.hpp"
#include "assimpLoader.hpp"
#include "mouseSemantics.hpp"
#include "bubbleCursor.hpp"
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <algorithm>

Functions

void cursorEnterCallbackHandle (GLFWwindow *window, int entered)
 
void windowFocusCallbackHandle (GLFWwindow *window, int entered)
 
void keyCallbackHandle (GLFWwindow *window, int key, int scancode, int action, int mode)
 

Function Documentation

void cursorEnterCallbackHandle ( GLFWwindow *  window,
int  entered 
)
void keyCallbackHandle ( GLFWwindow *  window,
int  key,
int  scancode,
int  action,
int  mode 
)
void windowFocusCallbackHandle ( GLFWwindow *  window,
int  entered 
)