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light.hpp File Reference
#include <glm/vec3.hpp>
#include "
sceneObject.hpp
"
Go to the source code of this file.
Classes
class
Light
Used for further implementations of light in the scene (
Sun
is a direct derivation).
More...
Macros
#define
USE_OMNI_SHADOW
Macro Definition Documentation
#define USE_OMNI_SHADOW
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