Visualisierung2
ShaderLoader.h
Go to the documentation of this file.
1 #pragma once
2 
3 #include <glew.h>
4 #include <string>
5 #include <fstream>
6 
11 {
12 public:
13  ShaderLoader(void);
14  ~ShaderLoader(void);
15 
16  GLuint LoadShaders(const char * vertex_path, const char * fragment_path, const char * geo_path);
17 };
18 
GLuint LoadShaders(const char *vertex_path, const char *fragment_path, const char *geo_path)
Diese Methode laedt die Shader. Parameter sind die jeweiligen Dateipfade.
~ShaderLoader(void)
ShaderLoader(void)
Definition: ShaderLoader.cpp:5