XnaGeometry from http://www.technologicalutopia.com/sourcecode/xnageometry/
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| Plane (Vector4 value) |
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| Plane (Vector3 normal, double d) |
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| Plane (Vector3 a, Vector3 b, Vector3 c) |
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| Plane (double a, double b, double c, double d) |
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double | Dot (Vector4 value) |
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void | Dot (ref Vector4 value, out double result) |
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double | DotCoordinate (Vector3 value) |
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void | DotCoordinate (ref Vector3 value, out double result) |
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double | DotNormal (Vector3 value) |
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void | DotNormal (ref Vector3 value, out double result) |
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void | Normalize () |
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override bool | Equals (object other) |
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bool | Equals (Plane other) |
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override int | GetHashCode () |
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PlaneIntersectionType | Intersects (BoundingBox box) |
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void | Intersects (ref BoundingBox box, out PlaneIntersectionType result) |
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PlaneIntersectionType | Intersects (BoundingFrustum frustum) |
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PlaneIntersectionType | Intersects (BoundingSphere sphere) |
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void | Intersects (ref BoundingSphere sphere, out PlaneIntersectionType result) |
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override string | ToString () |
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XnaGeometry.Plane.Plane |
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Vector4 |
value | ) |
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XnaGeometry.Plane.Plane |
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Vector3 |
normal, |
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double |
d |
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) |
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XnaGeometry.Plane.Plane |
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double |
a, |
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double |
b, |
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double |
c, |
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double |
d |
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) |
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double XnaGeometry.Plane.Dot |
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Vector4 |
value | ) |
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void XnaGeometry.Plane.Dot |
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ref Vector4 |
value, |
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out double |
result |
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) |
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double XnaGeometry.Plane.DotCoordinate |
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Vector3 |
value | ) |
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void XnaGeometry.Plane.DotCoordinate |
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ref Vector3 |
value, |
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out double |
result |
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) |
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double XnaGeometry.Plane.DotNormal |
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Vector3 |
value | ) |
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void XnaGeometry.Plane.DotNormal |
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ref Vector3 |
value, |
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out double |
result |
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) |
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override bool XnaGeometry.Plane.Equals |
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object |
other | ) |
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bool XnaGeometry.Plane.Equals |
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Plane |
other | ) |
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override int XnaGeometry.Plane.GetHashCode |
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void XnaGeometry.Plane.Normalize |
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static Plane XnaGeometry.Plane.Normalize |
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Plane |
value | ) |
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static |
static void XnaGeometry.Plane.Normalize |
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ref Plane |
value, |
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out Plane |
result |
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) |
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static |
static bool XnaGeometry.Plane.operator!= |
( |
Plane |
plane1, |
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Plane |
plane2 |
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) |
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static |
static bool XnaGeometry.Plane.operator== |
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Plane |
plane1, |
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Plane |
plane2 |
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) |
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static |
override string XnaGeometry.Plane.ToString |
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static void XnaGeometry.Plane.Transform |
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ref Plane |
plane, |
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ref Quaternion |
rotation, |
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out Plane |
result |
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) |
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static |
static void XnaGeometry.Plane.Transform |
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ref Plane |
plane, |
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ref Matrix |
matrix, |
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out Plane |
result |
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) |
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static |
double XnaGeometry.Plane.D |