Point Cloud Viewer
1.00
A Viewer to display point clouds with phong shading by converting them to splats.
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This is the complete list of members for LightPass, including all inherited members.
addObjectInput(VaoChannel &vaoChannel) | LightPass | |
checkFbo() (defined in RenderPass) | RenderPass | protectedstatic |
cleanup() override | LightPass | virtual |
cleanupHelpers() | RenderPass | static |
clearObjectInput() | LightPass | |
drawUnitQuad() (defined in RenderPass) | RenderPass | protectedstatic |
getImageOutput() | LightPass | |
helperMultiChannelAdd(std::list< C * > &list, C &channel) (defined in RenderPass) | RenderPass | inlineprotected |
helperMultiChannelClean(std::list< C * > &list) (defined in RenderPass) | RenderPass | inlineprotected |
helperMultiChannelClear(std::list< C * > &list) (defined in RenderPass) | RenderPass | inlineprotected |
helperMultiChannelContains(std::list< C * > &list, C &channel) (defined in RenderPass) | RenderPass | inlineprotected |
helperMultiChannelRemove(std::list< C * > &list, C &channel) (defined in RenderPass) | RenderPass | inlineprotected |
imageToScreen() | LightPass | |
LightPass() (defined in LightPass) | LightPass | |
linkVpMat(QMatrix4x4 &vp) | LightPass | static |
loadShader(std::string &path, GLuint id) (defined in RenderPass) | RenderPass | protectedstatic |
noGlErrors() (defined in RenderPass) | RenderPass | protectedstatic |
removeInput() | LightPass | virtual |
removeObjectInput(VaoChannel &vaoChannel) | LightPass | |
render() override | LightPass | virtual |
RenderPass() (defined in RenderPass) | RenderPass | |
setDepthMapInput(TextureChannel &textureChannel) | LightPass | |
updateResolution() override | LightPass | virtual |
~LightPass() (defined in LightPass) | LightPass | |
~RenderPass() | RenderPass | virtual |