Point Cloud Viewer
1.00
A Viewer to display point clouds with phong shading by converting them to splats.
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A place to store global variables. Nothing OOP to see here. More...
#include <globals.h>
Static Public Attributes | |
static unsigned int | xRes = 800 |
static unsigned int | yRes = 600 |
The screen resolution. | |
static QOpenGLFunctions_3_2_Core * | gl |
Pointer to OpenGL functions. | |
static PCVGLWidget * | glwindow |
Pointer to the QOpenGLWidget that displays the point clouds. | |
static PointCloudViewer * | mainwindow |
Pointer to the main window. | |
static ProgramLogic * | pl |
Pointer to the program logic. | |
static float | FOV =65 |
The vertical field of view. | |
static float | zNear =0.1f |
The z coordinate of the near plane. | |
static float | zFar =10.0f |
The z coordinate of the far plane. | |
static float | aspect =Globals::xRes/((1.0f)*Globals::yRes) |
The aspect ratio of the image plane (x/y) | |
static float | splatScale = 1.0f |
The scaling of the splats. | |
static const int | FOV_INCREMENT =3 |
The step width used for FOV changes. | |
static QColor | bgcolor = QColor(0,0,255) |
The background color for OpenGL. | |
A place to store global variables. Nothing OOP to see here.