Class TextureManager
Defined in: TextureManager.js.
Constructor Attributes | Constructor Name and Description |
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Textures have to be loaded first by invoking loadTexture().
|
Method Attributes | Method Name and Description |
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<static> |
TextureManager.getTexture(name)
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<static> |
TextureManager.loadTexture(source, name)
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Class Detail
TextureManager()
Textures have to be loaded first by invoking loadTexture(). Once its loaded, it can be accessed with getTexture()
Method Detail
<static>
TextureManager.getTexture(name)
- Parameters:
- name
<static>
TextureManager.loadTexture(source, name)
- Parameters:
- source
- name
- each texture is stored with this unique name. this name can be used to retrieve the texture with getTexture
- Returns: