Molecular Vis
Improving perception of molecular visualization
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This is the complete list of members for ProceduralGeometry, including all inherited members.
createCubeGeometry(float width, float height, float depth) | ProceduralGeometry | static |
createCylinderGeometry(float radius, float height, unsigned int segments) | ProceduralGeometry | static |
createFullScreenQuad() | ProceduralGeometry | static |
createSphereGeometry(float radius, unsigned int longitudeSegments, unsigned int latitudeSegments) | ProceduralGeometry | static |
createSphereGeometry(float radius, unsigned int longitudeSegments, unsigned int latitudeSegments, glm::vec3 position, GeometryData &geometry) | ProceduralGeometry | static |
draw(glm::mat4 matrix=glm::mat4(1.0f)) | ProceduralGeometry | virtual |
ProceduralGeometry(glm::mat4 modelMatrix, GeometryData &geometryData, std::shared_ptr< Material > material) | ProceduralGeometry | |
ProceduralGeometry(glm::mat4 modelMatrix, GeometryData &geometryData, std::shared_ptr< Shader > shader) | ProceduralGeometry | |
~Geometry() (defined in Geometry) | Geometry | virtual |
~ProceduralGeometry() (defined in ProceduralGeometry) | ProceduralGeometry | virtual |