Visualisierung 2
Comparison of Hue Preserving Rendering to Alpha Composing
|
Go to the source code of this file.
Functions | |
vec3 | rgb2hsv (vec3 c) |
vec3 | hsv2rgb (vec3 c) |
bool | equalHue (vec3 color1, vec3 color2) |
vec3 | oppositeColor (vec3 color1, vec3 color2) |
vec3 | huePreservingBlending (vec4 color1, vec4 color2) |
void | main () |
Variables | |
out vec4 | color |
in vec3 | position |
uniform sampler3D | volume |
uniform float | regionSeperator |
uniform int | depth |
uniform int | width |
uniform int | height |
uniform vec4 | regionColor1 |
uniform vec4 | regionColor2 |
uniform int | orientation |