VisPro
1.0
Project of Visualisierung 2
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This is the complete list of members for TextureView, including all inherited members.
BufferView(int width, int height, const std::string &windowName, Channels channels=Channels::RGB) | BufferView | inline |
GetBufferWindowChannelName(const std::string &channelName) | BufferView | protectedvirtual |
m_bufferWindowHandles (defined in BufferView) | BufferView | protected |
m_bufferWindowName (defined in BufferView) | BufferView | protected |
m_channels (defined in BufferView) | BufferView | protected |
m_height (defined in BufferView) | BufferView | protected |
m_texBuffer (defined in TextureView) | TextureView | protected |
m_texMat (defined in TextureView) | TextureView | protected |
m_textureID (defined in TextureView) | TextureView | protected |
m_textureUnitID (defined in TextureView) | TextureView | protected |
m_width (defined in BufferView) | BufferView | protected |
ReadBufferToMatrix() | TextureView | protectedvirtual |
ShowBufferView(bool show) | BufferView | virtual |
SplitMatrixToChannels(const cv::Mat &rgbMat) | BufferView | protectedvirtual |
TextureView(int width, int height, const std::string &windowName, Channels channels, GLuint textureUnitID, GLuint textureID) | TextureView | |
UpdateBufferView() | BufferView | virtual |