VisPro
1.0
Project of Visualisierung 2
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This is the complete list of members for SceneObjectManager, including all inherited members.
draw(const CutawaySurface *sm, bool useViewFrustumCulling) | SceneObjectManager | |
init(glm::vec2 dim) (defined in SceneObjectManager) | SceneObjectManager | |
renderToZBuffer(ZBufferShader *z, glm::mat4 &vp) | SceneObjectManager | |
SceneObjectManager() (defined in SceneObjectManager) | SceneObjectManager | |
setObjects(Camera *c, std::vector< std::shared_ptr< PointLight >> *l, std::vector< std::shared_ptr< Environment >> *e, std::vector< std::shared_ptr< Energy >> *e_i) (defined in SceneObjectManager) | SceneObjectManager | |
update(float delta_t) | SceneObjectManager | |
~SceneObjectManager() (defined in SceneObjectManager) | SceneObjectManager |