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VisPro
1.0
Project of Visualisierung 2
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This is the complete list of members for Camera, including all inherited members.
| backward_vector() (defined in Camera) | Camera | |
| Camera(glm::mat4 &model_matrix) (defined in Camera) | Camera | |
| camera_location() (defined in Camera) | Camera | virtual |
| draw() (defined in Camera) | Camera | virtual |
| forward_vector() (defined in Camera) | Camera | |
| fov (defined in Camera) | Camera | |
| left_vector() (defined in Camera) | Camera | |
| location() (defined in SceneObject) | SceneObject | |
| model_matrix (defined in SceneObject) | SceneObject | |
| planes (defined in Camera) | Camera | |
| proj_matrix (defined in Camera) | Camera | |
| ratio (defined in Camera) | Camera | |
| right_vector() (defined in Camera) | Camera | |
| SceneObject(glm::mat4 &model_matrix) (defined in SceneObject) | SceneObject | |
| setProjMatrix(int w, int h, float fov, float far_plane, float near_plane) (defined in Camera) | Camera | |
| update(float look_speed, glm::vec2 angle) | Camera | virtual |
| update(float deltaTime, glm::vec3 direction) | Camera | virtual |
| update(float deltaTime) (defined in Camera) | Camera | virtual |
| view_matrix() (defined in Camera) | Camera | |
| ~Camera() (defined in Camera) | Camera | virtual |
| ~SceneObject() (defined in SceneObject) | SceneObject | virtual |