VisPro
1.0
Project of Visualisierung 2
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This is the complete list of members for Camera, including all inherited members.
backward_vector() (defined in Camera) | Camera | |
Camera(glm::mat4 &model_matrix) (defined in Camera) | Camera | |
camera_location() (defined in Camera) | Camera | virtual |
draw() (defined in Camera) | Camera | virtual |
forward_vector() (defined in Camera) | Camera | |
fov (defined in Camera) | Camera | |
left_vector() (defined in Camera) | Camera | |
location() (defined in SceneObject) | SceneObject | |
model_matrix (defined in SceneObject) | SceneObject | |
planes (defined in Camera) | Camera | |
proj_matrix (defined in Camera) | Camera | |
ratio (defined in Camera) | Camera | |
right_vector() (defined in Camera) | Camera | |
SceneObject(glm::mat4 &model_matrix) (defined in SceneObject) | SceneObject | |
setProjMatrix(int w, int h, float fov, float far_plane, float near_plane) (defined in Camera) | Camera | |
update(float look_speed, glm::vec2 angle) | Camera | virtual |
update(float deltaTime, glm::vec3 direction) | Camera | virtual |
update(float deltaTime) (defined in Camera) | Camera | virtual |
view_matrix() (defined in Camera) | Camera | |
~Camera() (defined in Camera) | Camera | virtual |
~SceneObject() (defined in SceneObject) | SceneObject | virtual |