VisPro  1.0
Project of Visualisierung 2
NormalShader.h
1 #pragma once
2 #include "Shader.h"
3 #include <vector>
4 #include <memory>
5 class NormalShader : public Shader {
6 public:
7  NormalShader();
8  virtual void setLighting(std::vector<std::shared_ptr<PointLight>> *allLights);
9 
10 
11 };
Shader base class file.
Definition: Shader.h:18
Definition: NormalShader.h:5
virtual void setLighting(std::vector< std::shared_ptr< PointLight >> *allLights)
Definition: NormalShader.cpp:9