Face3d
Face3D::Viewer Class Reference

#include <Viewer.hpp>

Public Member Functions

void initOpenGL ()
 
void run ()
 

Private Member Functions

void loadModelCoordinates (Model::ModelInfo &modelInfo)
 

Private Attributes

GLFWwindow * m_pWindow = 0
 
const int m_WindowWidth = 640
 
const int m_WindowHeight = 640
 

Detailed Description

the viewer class does all the OpenGL setup stuff and loads the face, the textures and finally shows them in 3d

Member Function Documentation

void Face3D::Viewer::initOpenGL ( )
void Face3D::Viewer::loadModelCoordinates ( Model::ModelInfo modelInfo)
private
void Face3D::Viewer::run ( )

Member Data Documentation

GLFWwindow* Face3D::Viewer::m_pWindow = 0
private
const int Face3D::Viewer::m_WindowHeight = 640
private
const int Face3D::Viewer::m_WindowWidth = 640
private

The documentation for this class was generated from the following files: