GPU Splatting
1.0
A deffered render that draws the surface of point cloud data.
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Contains the attributes of a vertex. More...
#include <Vis2Application.h>
Public Attributes | |
glm::vec3 | pos |
The position of the vertex. | |
glm::vec3 | normal |
The normal vector of the vertex. | |
glm::vec3 | color |
The color of the vertex. | |
glm::vec4 | splatAxis |
The vector of the main-axis(components 1-3) and the major2minor-factor(component 4). | |
Contains the attributes of a vertex.