ComputerGraphik TU WIEN
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This is the complete list of members for Texture, including all inherited members.
getHandle() const | Texture | inline |
handle | Texture | private |
loadBMP(const std::string &filename, std::vector< unsigned char > &data, size_t &width, size_t &height, size_t &bitPerPixel, bool readalpha=false) | Texture | static |
Texture(const std::string &filename, bool readalpha=false) | Texture | |
~Texture() | Texture |