Point Cloud Viewer
1.00
A Viewer to display point clouds with phong shading by converting them to splats.
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This is the complete list of members for Camera, including all inherited members.
activateOrthographic(float aspect=1.0f, float yWidth=2.0f, float zNear=0.1f, float zFar=100.0f) | Camera | |
activatePerspective(float aspect=1.0f, float fovy=90.0f, float zNear=0.1f, float zFar=100.0f) | Camera | |
Camera() | Camera | |
distance(Entity &to) | Entity | |
distance(float x, float y, float z) | Entity | |
Entity(float x, float y, float z) | Entity | |
Entity() | Entity | |
getInvProjMat() | Camera | |
getPointSizeCoeff() | Camera | |
getPos() | Entity | |
getViewDependentMoveVector(float up, float right) | Camera | |
getViewTarget() | Camera | |
getVMat() | Camera | |
getVpMat() | Camera | |
move(float up, float right) | Camera | |
rotate(float deg_x, float deg_y) | Camera | |
setPos(QVector3D &pos) override | Camera | virtual |
setPos(float x, float y, float z) override | Camera | virtual |
setTarget(QVector3D &target) | Camera | |
x | Entity | |
y | Entity | |
z | Entity | |
~Camera() (defined in Camera) | Camera | |
~Entity() (defined in Entity) | Entity | virtual |