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EX | UniformMatrix (const string &id) |
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EX Matrix & | operator= (const Matrix &m) |
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EX void | load () |
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EX bool | isLoaded () const |
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EX void | use (Shader &shader, const string &id) |
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virtual EX | ~Uniform () |
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EX void | setUniformName (const string &name, const string &id) |
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EX const string & | getUniformName (const string &id) const |
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virtual EX | ~SXResource () |
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EX const string & | getID () const |
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EXPA | Matrix () |
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EXPA | Matrix (float m) |
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EXPA | Matrix (float m00, float m01, float m10, float m11) |
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EXPA | Matrix (float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) |
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EXPA | Matrix (float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33) |
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EXPA | Matrix (const Vector &m0, const Vector &m1, const Vector &m2, const Vector &m3) |
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EXPA | Matrix (const float *m) |
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EXPA | Matrix (const DMatrix &m) |
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EXPA | Matrix (const Matrix &m) |
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EXPA Matrix & | operator= (const Matrix &m) |
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virtual EXPA | ~Matrix () |
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EXPA float & | operator[] (unsigned int index) |
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EXPA float | operator[] (unsigned int index) const |
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EXPA Matrix & | operator<< (const Matrix &m) |
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EXPA Matrix & | operator<< (const float *m) |
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EXPA const Matrix & | operator>> (Matrix &m) const |
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EXPA const Matrix & | operator>> (float *m) const |
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EXPA Matrix & | add (const Matrix &m) |
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EXPA Matrix & | add (float m) |
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EXPA Matrix & | leftmult (const Matrix &m) |
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EXPA Matrix & | rightmult (const Matrix &m) |
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EXPA Matrix & | scalarmult (float s) |
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EXPA Matrix & | transpose () |
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EXPA Matrix & | identity () |
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EXPA Matrix & | inverse () |
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EXPA float | determinant () const |
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EXPA float | cofactor (unsigned int row, unsigned int column) const |
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EXPA Matrix & | random () |
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EXPA Matrix & | rotate (const Vector &m, float angle) |
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EXPA Matrix & | translate (const Vector &v) |
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EXPA Matrix & | scale (const Vector &v) |
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EXPA Matrix & | shear (const Vector &v) |
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EXPA Matrix & | submatrix () |
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EXPA Matrix & | normalMatrix () |
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EXPA Matrix & | viewMatrix (const Vector &position, const Vector &view, const Vector &up) |
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EXPA Matrix & | perspectiveMatrix (float angle, float width, float height, float znear, float zfar) |
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EXPA Matrix & | orthographicPerspeciveMatrix (float left, float right, float bottom, float top, float znear, float zfar) |
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EXPA bool | equals (const Matrix &m) const |
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EXPA bool | equals (const Matrix &m, float epsilon) const |
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