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sx::EffectObject Class Referenceabstract

#include <SXCore.h>

Inheritance diagram for sx::EffectObject:
sx::BufferedMesh sx::Pass sx::Skeleton

Public Member Functions

virtual void execute (vector< string > &input)=0
 

Detailed Description

Object processed by the render method of class Effect

Member Function Documentation

virtual void sx::EffectObject::execute ( vector< string > &  input)
pure virtual

Called by the Effect class with some input parameters each time the render method of Effect is invoked. The method is processed by those Effects, to which this has been added with method getObjects.

Implemented in sx::Pass, sx::Skeleton, and sx::BufferedMesh.


The documentation for this class was generated from the following file: