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| Glyph (unsigned int id) |
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unsigned int | getID () const |
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void | reset (const Vector &startpos, float *data) |
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const Vector & | getMidpoint () |
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void | updatePositions (const float *data) |
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void | updateVelocities (const float *data) |
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void | updateGlyphsize () |
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unsigned int | getGroupSize () const |
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Vector & | operator[] (unsigned int i) |
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float | getVorticity () const |
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float | length () const |
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float | killDistance () const |
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float | respawnDistance () const |
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void | setAlive () |
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void | kill () |
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void | updateStateSwitchTime (float deltatime) |
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GlyphState | getState () const |
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static void | setMaxStateSwitchTime (float t) |
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static void | setMaxRespawnDistance (float d) |
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static void | setMaxKillDistance (float d) |
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The documentation for this class was generated from the following files:
- fluid/include/fluid.h
- fluid/src/fluid/Glyph.cpp