static int SHADOWMAP_SIZE
SHADOWMAP_SIZE - Ambient Occlusion Parameter, size of shadow map.
Definition: Params.h:132
static int NUM_DIRECTIONS
NUM_DIRECTIONS - Ambient Occlusion Parameter, number of light sources simulated.
Definition: Params.h:142
static bool NUM_DIRECTIONS_CHANGED
NUM_DIRECTIONS_CHANGED - Ambient Occlusion Parameter, signalizes if the number of light directions ha...
Definition: Params.h:152
static float DEPTH_AWARENESS
DEPTH_AWARENESS - Edge Parameter for depth awareness.
Definition: Params.h:97
static float FOV
FOV - Render Parameter, Field of View.
Definition: Params.h:42
static float HALO_DEPTH_THRESHOLD
HALO_DEPTH_THRESHOLD - Halo Parameter, specifies the depth threshold of the halo. ...
Definition: Params.h:162
static ColorMode COLOR_MODE
COLOR_MODE - specifies the mode in which the model is to be colored.
Definition: Params.h:87
RadiusEnum
The RadiusEnum enum - enumeration specifies the two possible types of radii, which the application vi...
Definition: Params.h:14
static QColor BACKGROUND_COLOR
BACKGROUND_COLOR - Shader Parameter, for the background color.
Definition: Params.h:67
static RadiusEnum RADIUS_TYPE
RADIUS_TYPE - specifies the type of the radius.
Definition: Params.h:82
static float SPECULAR_EXPONENT
SPECULAR_EXPONENT - Lighting Parameter for specular lighting, exponent.
Definition: Params.h:122
static bool TOGGLE_AMBIENT_OCCLUSION
TOGGLE_AMBIENT_OCCLUSION - Ambient Occlusion Parameter, check box signalizing if ambient occlusion sh...
Definition: Params.h:147
static bool TOGGLE_SPECULAR
TOGGLE_SPECULAR - Lighting Parameter, signalizes if the specular factor should be used in the lightin...
Definition: Params.h:127
static float DIFFUSE_INTENSITY
DIFFUSE_INTENSITY - Lighting Parameter for diffuse lighting, intensity.
Definition: Params.h:112
static float SCALEFACTOR
SCALEFACTOR - UI Parameter, Scale Factor.
Definition: Params.h:62
static int OCCLUSION_MAP_SIZE
OCCLUSION_MAP_SIZE - Ambient Occlusion Parameter, size of occlusion map.
Definition: Params.h:137
static QColor EDGE_COLOR
EDGE_COLOR - Edge Parameter for color.
Definition: Params.h:102
static float FARPLANE
FARPLANE - Render Parameter, Far Plane.
Definition: Params.h:52
static float AMBIENT_INTENSITY
AMBIENT_INTENSITY - Lighting Parameter for ambient lighting, intensity.
Definition: Params.h:107
static QString FILE_NAME
FILE_NAME - Molecule Parameter, Name of the PDB file.
Definition: Params.h:72
static int HEIGHT
HEIGHT - Window Parameter, Height.
Definition: Params.h:32
ColorMode
The ColorMode enum - enumeration specifies how the visualized molecule is to be colored, pers atom, per chain or without any color at all.
Definition: Params.h:21
static float HALO_SIZE
HALO_SIZE - Halo Parameter, specifies size of halo.
Definition: Params.h:157
static float SPECULAR_INTENSITY
SPECULAR_INTENSITY - Lighting Parameter for specular lighting, intensity.
Definition: Params.h:117
static QColor HALO_COLOR
HALO_COLOR - Halo Parameter, specifies the color of the halo.
Definition: Params.h:167
static float ROTATIONSPEED
ROTATIONSPEED - UI Parameter, Rotation Speed.
Definition: Params.h:57
static bool MODEL_CHANGED
MODEL_CHANGED - signalizes if the model has changed.
Definition: Params.h:77
static int WIDTH
WIDTH - Window Parameter, Width.
Definition: Params.h:37
static float NEARPLANE
NEARPLANE - Render Parameter, Near Plane.
Definition: Params.h:47
static float EDGE_THICKNESS
EDGE_THICKNESS - Edge Parameter for thickness.
Definition: Params.h:92