This is the complete list of members for Texture, including all inherited members.
| _height (defined in Texture) | Texture | |
| _width (defined in Texture) | Texture | |
| createFromPNG(std::string &path, bool mipmaps=false, bool singleChannel=false, float anisotropy=1.0f) (defined in Texture) | Texture | static |
| createFromPNG(const std::vector< std::string > &paths) (defined in Texture) | Texture | static |
| getAnisotropy() const (defined in Texture) | Texture | |
| getTextureHandle() const (defined in Texture) | Texture | |
| hasMipmaps() const (defined in Texture) | Texture | |
| isSingleChannel() const (defined in Texture) | Texture | |
| Texture(GLuint textureHandle, GLuint width=0.f, GLuint height=0.f, bool hasMipmaps=false, bool isSingleChannel=false, float anisotropy=1.f) (defined in Texture) | Texture | |
| ~Texture() (defined in Texture) | Texture |
1.8.6