This is the complete list of members for Texture, including all inherited members.
_height (defined in Texture) | Texture | |
_width (defined in Texture) | Texture | |
createFromPNG(std::string &path, bool mipmaps=false, bool singleChannel=false, float anisotropy=1.0f) (defined in Texture) | Texture | static |
createFromPNG(const std::vector< std::string > &paths) (defined in Texture) | Texture | static |
getAnisotropy() const (defined in Texture) | Texture | |
getTextureHandle() const (defined in Texture) | Texture | |
hasMipmaps() const (defined in Texture) | Texture | |
isSingleChannel() const (defined in Texture) | Texture | |
Texture(GLuint textureHandle, GLuint width=0.f, GLuint height=0.f, bool hasMipmaps=false, bool isSingleChannel=false, float anisotropy=1.f) (defined in Texture) | Texture | |
~Texture() (defined in Texture) | Texture |