#include <ParticleRenderer.h>
  
 Public Member Functions | |
| ParticleRenderer (std::string) | |
| void | initialize () | 
| void | bindResources () | 
| void | render () | 
| void | unbindResources () | 
  Public Member Functions inherited from IRenderer | |
| void | addRenderable (IRenderable *r) | 
| void | clearRenderables () | 
| int | size () | 
Public Attributes | |
| ParticleRendererUniformLocations | _particleRendererUniformLocations | 
  Public Attributes inherited from IRenderer | |
| std::string | _rendererType | 
| std::string | _name | 
Additional Inherited Members | |
  Protected Attributes inherited from IRenderer | |
| std::vector< IRenderable * > | _renderables | 
Provides functionality for rendering particles with a specific particle shader
 1.8.6