#include <ObjectManager.h>
Static Public Member Functions | |
static void | Initialize () |
static IRenderable * | CreateTestTriangle () |
static IRenderable * | CreateColoredTestCube () |
static IRenderable * | CreateMainModel () |
static bool | AttachRenderer (IRenderable *, std::string) |
Static Public Attributes | |
static std::string | Model ="Pumpkin.obj" |
Manages the general 3D objects (not particles) in the program and links them with Renderers