#include <IParticle.h>
Public Member Functions | |
virtual void | update ()=0 |
virtual void | spawn ()=0 |
Public Attributes | |
glm::vec3 | _position |
glm::vec3 | _direction |
float | _velocity |
float | _remainingLifetime |
Basic definition of a particle object in the engine which moves into a certain direction at a certain speed