Vis 2
Kinetic Visualization for 3D shape and structure
Main Page
Namespaces
Classes
Files
File List
All
Classes
Namespaces
Functions
Pages
IParticle.h
1
#pragma once
2
#include "include_glm.h"
3
4
5
#define standardLifetime 10000;
6
class
IParticle
{
10
public
:
11
virtual
~
IParticle
() = 0;
12
virtual
void
update() = 0;
13
virtual
void
spawn() = 0;
14
15
glm::vec3 _position;
16
glm::vec3 _direction;
17
float
_velocity;
18
float
_remainingLifetime;
19
20
};
21
22
23
IParticle
Definition:
IParticle.h:9
Generated on Wed Jun 11 2014 04:58:02 for Vis 2 by
1.8.6