4 #include "GLFW\glfw3.h"
5 #include "InputHandler.h"
23 WINDOWED,WINDOWED_FULLSCREEN,FULLSCREEN
35 static GLFWwindow * CurrentGLFWWindow;
36 static WindowMode CurrentWindowMode;
39 static double ElapsedTime;
41 static Dimension GetResolutionOfPrimaryMonitor();
42 static void OpenGLFWWindow(
int width,
int height, WindowMode windowMode,
int samples);
43 static void OpenGLFWWindow();
44 static void OpenGLFWWindow(
int width,
int height, WindowMode windowMode,
int samples,
int glMajor,
int glMinor, GLenum profile, GLenum forwardCompatible,
char* title, GLFWmonitor* monitor);
47 static void WindowSizeCallback(GLFWwindow* window,
int width,
int height);
Definition: RenderManager.h:11
Definition: ObjectManager.h:8